1. Can you give us a quick background of how you got into games and as I said, some “big names” you’ve worked with in what capacity? How has your definition of game design changed over time?
  2. Can you share any broad numbers of how many full-time gamers we have in India? How big is the market? What are the different types of gamers? Is playing offline Ludo also called gaming?
  3. Can you share different categories of games for a layman in the digital world? For eg: Many might think just candy crush or then Mario Bros
  4. What is the MDA framework? Are there any other frameworks on which the game is designed?
  5. What are the metrics or success criteria that Game designers work towards? If engagement is critical then how do you balance addiction?
  6. Is there any pattern you have seen or observed of gaming format working better than others? What are the key levers for a game to hit the charts?
  7. Do designers (in the gaming world) complain of developers not being able to achieve the desired interaction or something?
  8. IMO, there is a huge difference between game and gamification. A lot of startups are using gamification for Rewards, Referrals – How is that different or similar to games that you design?
  9. What are a few ways one can become a game designer? Also what all streams of work are possible in game design or development? For eg: Can a designer be just a QA and not really bother about how it is built. 🙂
  10. Your top 5 favorite games and why? Any tips and tricks for listeners to get deep into this rather than pure entertainment?